#include "gamepad-vgfx-element.h"
#include "datahash/datahash_util.h"
#include "gamepad-vgfx/gamepad-vgfx.h"
Go to the source code of this file.
Namespaces | |
namespace | gamepad |
Functions | |
static float | gamepad::getFloat (IN const pot_value_t &pv) throw () |
void | gamepad::registerVgfxTestFactory (IN smart_ptr< Manager > &gamepadMgr, IN dialog::Manager *dialogMgr, IN smart_ptr< vgfx::Drawer > &drawer) |
register the vgfx-based testing dialog Element with the dialog Manager | |
const char * | gamepad::getVgfxTestElementName (void) throw () |
what is the name of the testing element? | |
Variables | |
static const char * | gamepad::s_testElementName = "gamepadVgfxTest" |