#include "gamepad-vgfx-element.h"
#include "datahash/datahash_util.h"
#include "gamepad-vgfx/gamepad-vgfx.h"
Go to the source code of this file.
Namespaces | |
namespace | gamepad |
Functions | |
void | gamepad::registerVgfxSimpleFactory (IN smart_ptr< Manager > &gamepadMgr, IN dialog::Manager *dialogMgr, IN smart_ptr< vgfx::Drawer > &drawer) |
register the vgfx-based simple rendering dialog Element with the Manager | |
const char * | gamepad::getVgfxSimpleElementName (void) throw () |
what is the name of the simple rendering element? | |
Variables | |
static const char * | gamepad::s_simpleElementName = "gamepadVgfxSimple" |
static const char * | gamepad::s_null = "(null)" |