#include "gamepad.h"
#include "util/file.h"
Go to the source code of this file.
Namespaces | |
namespace | gamepad |
Functions | |
static smart_ptr< i18n::Manager > | gamepad::createLocaleMgr (IN const char *locale, IN nstream::Folder *dir, IN const char *fileroot, IN const char *importantId) |
smart_ptr< i18n::Manager > | gamepad::getConfigLocaleMgr (IN const char *primaryLocale, IN const char *defaultLocale, IN nstream::Folder *dataDirectory) |
return the localization manager for gamepad configuration | |
smart_ptr< i18n::Manager > | gamepad::getTypeLocaleMgr (IN const Type *type, IN const char *primaryLocale, IN const char *defaultLocale, IN nstream::Folder *dataDirectory) |
return the localization manager for the specified gamepad::Type |