#include "dialog/dialog.h"#include "gamepad/manager.h"#include "vgfx/drawer.h"

Go to the source code of this file.
Namespaces | |
| namespace | gamepad |
Functions | |
| const char * | gamepad::getVgfxTestElementName (void) throw () |
| what is the name of the testing element? | |
| const char * | gamepad::getVgfxSimpleElementName (void) throw () |
| what is the name of the simple rendering element? | |
| void | gamepad::registerVgfxTestFactory (IN smart_ptr< Manager > &gamepadMgr, IN dialog::Manager *dialogMgr, IN smart_ptr< vgfx::Drawer > &drawer) |
| register the vgfx-based testing dialog Element with the dialog Manager | |
| void | gamepad::registerVgfxSimpleFactory (IN smart_ptr< Manager > &gamepadMgr, IN dialog::Manager *dialogMgr, IN smart_ptr< vgfx::Drawer > &drawer) |
| register the vgfx-based simple rendering dialog Element with the Manager | |
1.7.1