#include "dialog/dialog.h"
#include "gamepad/manager.h"
#include "vgfx/drawer.h"
Go to the source code of this file.
Namespaces | |
namespace | gamepad |
Functions | |
const char * | gamepad::getVgfxTestElementName (void) throw () |
what is the name of the testing element? | |
const char * | gamepad::getVgfxSimpleElementName (void) throw () |
what is the name of the simple rendering element? | |
void | gamepad::registerVgfxTestFactory (IN smart_ptr< Manager > &gamepadMgr, IN dialog::Manager *dialogMgr, IN smart_ptr< vgfx::Drawer > &drawer) |
register the vgfx-based testing dialog Element with the dialog Manager | |
void | gamepad::registerVgfxSimpleFactory (IN smart_ptr< Manager > &gamepadMgr, IN dialog::Manager *dialogMgr, IN smart_ptr< vgfx::Drawer > &drawer) |
register the vgfx-based simple rendering dialog Element with the Manager |