Namespaces | Variables

gamepad-type.cpp File Reference

#include "gamepad-type.h"
#include "common/wave_ex.h"
#include "datahash/datahash_util.h"
#include "datahash/datahash_text.h"
#include "perf/perf.h"
#include "util/file.h"
Include dependency graph for gamepad-type.cpp:

Go to the source code of this file.

Namespaces

namespace  gamepad

Functions

smart_ptr< Type > gamepad::readType (IN nstream::Stream *stream)
 read a gamepad type object from the given datahash
void gamepad::addGamepadTypesInFolderToMap (IO nstream::Folder *folder, IO gamepad_type_map_t &map)
 load all gamepad objects in the specified folder, and add them to the provided map (keyed by name, see gamepad::Type::getName() ).

Variables

const char * gamepad::s_extension = "gamepad"
static const input_entry_t gamepad::s_inputTypes []