#include "gamepad-map.h"#include "datahash/datahash_util.h"#include "util/parsing.h"
Go to the source code of this file.
Namespaces | |
| namespace | gamepad |
Functions | |
| smart_ptr< Map > | gamepad::readMap (IN const Datahash *hash) |
| read mapping from a datahash (often a text file) | |
1.7.1