#include "direct-input.h"
#include "di-diagnostics.h"
#include "perf/perf.h"
#include "wave-windows/wave-windows.h"
#include <iostream>
Go to the source code of this file.
Namespaces | |
namespace | gamepad |
Functions | |
smart_ptr< SourceDeviceFactory > | gamepad::getDirectInputSourceDeviceFactory (void) |
Use this method to create a gamepad::SourceDeviceFactory object capable of providing SourceDevice objects from the DirectInput API. | |
Variables | |
static const int | gamepad::s_FortyFiveDegreesValue = 4500 |