clear(void) | gamepad::device_caps_t | [inline] |
dataBytes | gamepad::device_caps_t | |
device_caps_t(void) | gamepad::device_caps_t | [inline] |
dump(IN const char *title) const | gamepad::device_caps_t | |
nAxes | gamepad::device_caps_t | |
nButtons | gamepad::device_caps_t | |
nPOVs | gamepad::device_caps_t |