| getCount(void)=0 | gamepad::SourceDeviceFactory | [pure virtual] |
| getName(void) const =0 | gamepad::SourceDeviceFactory | [pure virtual] |
| getSourceDevice(IN int index)=0 | gamepad::SourceDeviceFactory | [pure virtual] |
| ~SourceDeviceFactory(void) | gamepad::SourceDeviceFactory | [virtual] |
1.7.1