getButtonValue(IN int buttonIndex)=0 | gamepad::SourceDevice | [pure virtual] |
getNumButtons(void)=0 | gamepad::SourceDevice | [pure virtual] |
getNumPots(void)=0 | gamepad::SourceDevice | [pure virtual] |
getPotValue(IN int potIndex)=0 | gamepad::SourceDevice | [pure virtual] |
getPublicName(void)=0 | gamepad::SourceDevice | [pure virtual] |
getState(void)=0 | gamepad::SourceDevice | [pure virtual] |
getUniqueId(void)=0 | gamepad::SourceDevice | [pure virtual] |
poll(void)=0 | gamepad::SourceDevice | [pure virtual] |
~SourceDevice(void) | gamepad::SourceDevice | [virtual] |