| getButtonValue(IN int buttonIndex)=0 | gamepad::SourceDevice | [pure virtual] |
| getNumButtons(void)=0 | gamepad::SourceDevice | [pure virtual] |
| getNumPots(void)=0 | gamepad::SourceDevice | [pure virtual] |
| getPotValue(IN int potIndex)=0 | gamepad::SourceDevice | [pure virtual] |
| getPublicName(void)=0 | gamepad::SourceDevice | [pure virtual] |
| getState(void)=0 | gamepad::SourceDevice | [pure virtual] |
| getUniqueId(void)=0 | gamepad::SourceDevice | [pure virtual] |
| poll(void)=0 | gamepad::SourceDevice | [pure virtual] |
| ~SourceDevice(void) | gamepad::SourceDevice | [virtual] |
1.7.1