getButtonMapping(IN const char *logicalName) const =0 | gamepad::Map | [pure virtual] |
getDeviceNames(void) const =0 | gamepad::Map | [pure virtual] |
getDpadMapping(IN const char *logicalName) const =0 | gamepad::Map | [pure virtual] |
getId(void) const =0 | gamepad::Map | [pure virtual] |
getJoystickMapping(IN const char *logicalName) const =0 | gamepad::Map | [pure virtual] |
getName(void) const =0 | gamepad::Map | [pure virtual] |
getPotMapping(IN const char *logicalName) const =0 | gamepad::Map | [pure virtual] |
getTypeId(void) const =0 | gamepad::Map | [pure virtual] |
~Map(void) | gamepad::Map | [virtual] |