calibrationComplete(void)=0 | gamepad::Configurator | [pure virtual] |
create(IN smart_ptr< Manager > &mgr, IN smart_ptr< SourceDevice > &device, IN smart_ptr< Type > &type, IN const char *name) | gamepad::Configurator | [static] |
getMapping(void)=0 | gamepad::Configurator | [pure virtual] |
reset(void)=0 | gamepad::Configurator | [pure virtual] |
update(OUT config_status_t &status)=0 | gamepad::Configurator | [pure virtual] |
~Configurator(void) | gamepad::Configurator | [virtual] |